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Experimenter

Experimenter

You need 1000 more Experimenter points to win this reward.

Experiments are tests to see what happens if you do something. To earn this reward you won't be mixing chemicals but experimenting with people, places and your mind!

Reward winners

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30 users have this reward.

Challenger

.Mission:Explore

Earn this reward now!

Mission order ascending Rating Reward Points Status
Anywhere mission
Animate a place
Animate a place by moving things in it lots times and taking a single picture after each small...
Experimenter 492
Anywhere mission
Change a life
Change someone's life for the better.
Experimenter 467
Anywhere mission
Dance the Robot
Make a giant robot out of recycled stuff then go somewhere public and show off your dance moves....
Experimenter 210
Anywhere mission
Don't get bored
Sit down and relax. How close can you get to becoming bored without being bored?
Experimenter 44
Anywhere mission
Eat Leftovers
Make something out of your leftovers and send us a picture of your delicious dish.
Experimenter 234
Anywhere mission
Eat Vegetarian
Design a fine dining vegetarian meal, then cook it. Upload or send us evidence of your design or...
Experimenter 210
Anywhere mission
Experience promnesia
Make it feel like you are experiencing déjà vu
Experimenter 251
Anywhere mission
Farm Worms
Go exploring for different colours and textures of soil. Layer them into an extra large jar with...
Experimenter 37
Anywhere mission
Get Sowing
Start growing your dinner for the summer by sowing seeds now.
Experimenter 47
Anywhere mission
Go figure
Be a statue.
Experimenter 254
Anywhere mission
Go on the wetter run
Do you get wetter if you run or walk in the rain?
Experimenter 263
Anywhere mission
Know an unknown
Find out and know something you don't know.
Experimenter 262
Anywhere mission
Lie down
Lie down in a public place for five minutes.
Experimenter 48
Anywhere mission
Make a memory story
Do something that it is worth telling somebody about.
Experimenter 45
Anywhere mission
Masked adventurer
Create a mask. Design it to reflect a specific personality. When you put it on, take on that...
Experimenter 509

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